THE BLOG

23
Oct

EDGE Column: The Four Essential Steps to Successful Monetisation of Free-to-Play Games

Graham’s EDGE user research column outlines our 4-stage model for assessing and categorising the player experience, and asks if you’re doing enough service to the foundations of monetisation?

Read the article in full on EDGE.

11
Oct

Settling the Stores: The PlayStation Store Makeover

The PlayStation store has been revamped, but what was wrong with the old one? Eurogamer came to us to find out, and see if the new design fared any better…

Read the full article on Eurogamer.

02
Oct

EDGE Column: the Skills Behind User Research

Graham’s EDGE user research column breaks down the title, role and skills of a Games User Researcher, and some of them might surprise you…

Read the article in full on EDGE.