Graham McAllister of Player Research recently sat down with Thatgamecompany’s Vincent Diamante to discuss the importance of sound design:
The first game that Vincent Diamante wrote the soundtrack for was Dyadin. You might not have heard of it, but it went on to be selected as a winner of the student showcase at the 2005 Independent Game Festival. His fellow USC classmates and co-developers on the game also included Jenova Chen and Rick Nelson, who he would be reunited with at thatgamecompany. Out of that partnership would come games like Flower and Journey.