User Research for Indie Games: Playtesting on Morphopolis

We know first-hand the financial pressure that small teams can be under. Despite the challenges, we’ve assisted many small studios in achieving their design vision, helping them produce chart-topping and award-winning games. Recently one such studio, two-person team Micro Macro Games, put the value of playtesting and user research to the test on Morphopolis: a fantastical 2D hidden object and puzzle indie game recently released on mobile and desktop…

Read our article on playtesting for Morphopolis on Gamasutra.