Apprendre
En savoir plus sur Player Research, la recherche utilisateur, et le development de jeux mettant le joueur de l’avant.
Please note that Learning content is in English.
Using Player Data
Essential articles on how – and when – to strategically deploy player research in your development process.
Careers in Research
Love games and brains? Becoming a games user researcher is a rare but rewarding career path.
Learn more about the domain on the Games User Research & UX IGDA group.
Essential reading starts here, alongside the Games User Research book, and How to Become A Games User Researcher.
Fostering Inclusion and Prioritising Well-Being at Player Research – Part II
A look at some of our Player Research processes and principles that contribute to an inclusive working environment (Part II)
Research Approaches
There are so many different methods to getting player data.
Surveys, observation, telemetry, eye tracking…
We’ve captured some thoughts on how to execute all these different methods in an unbiased, repeatable way.
User Experience Design
How do we avoid overloading players with choice?
What makes a great radial menu?
Articles and learnings on user experience (UX) and user interface (UI) design in video games.