Projects
Case Study
Life Is Strange: Double Exposure – An Accessibility Case Study
Case Study
Goat Simulator 3
A campaign of player research for Goat Simulator 3 ensured it delivered a baaaa-rilliant experience to players.
Case Study
Life is Strange 2
We’re proud to have helped craft an award winning episodic narrative experience in Life is Strange 2.
Case Study
Control
We ran experiential playtesting for Remedy's mind-bending and critically-acclaimed adventure, Control