Player Research’s team are passionate evangelists of applying player data to gamedev. Our processes and frameworks are applied by development teams globally, captured through our talks, articles and training courses.
Learn more from our expert team on research strategy, methods, careers in games user research, and more.
Using Player Data
Essential articles on how – and when – to strategically deploy player research in your development process.
UX’s diversity of phrases, processes and perspectives can be confusing — What does it do? Who is it for?
Our behavioural code for guiding inclusive, empathetic, and respectful behaviour at Player Research.
Will I work on my own? What methods will I use? We answer your questions on working at Player Research
There are so many different methods to getting player data.
Surveys, observation, telemetry, eye tracking…
We’ve captured some thoughts on how to execute all these different methods in an unbiased, repeatable way.
How to get the most of playtests with kids? Here are some tips & tricks
What are 'expert reviews' and what do inexpert evaluators get wrong?
User Experience Design
How do we avoid overloading players with choice?
What makes a great radial menu?
Articles and learnings on user experience (UX) and user interface (UI) design in video games.
Players need to learn how to play... but do we have to have an elaborate tutorial?
Why does Animal Crossing force players to purchase UI improvements? What’s the resulting impact on the game’s UX?
Look away from the action for the briefest moment and some games will punish you.